Wednesday, July 11, 2012

Tuesday, July 10, 2012

Moca Art week 6

Emine Berkan
Digital works with manipulation; montage, unable to locate any information on the artist, however I was interested in the type of art she used please see below for information on photo manipulation and montage. (MOCA ART)

Photo manipulation is the application of image editing techniques to photographs in order to create an illusion or deception (in contrast to mere enhancement or correction), through analog or digital means. Its uses, cultural impact, and ethical concerns have made it a subject of interest beyond the technical process and skills involved.
In digital editing, photographs are usually taken with a digital camera and input directly into a computer. Transparencies, negatives or printed photographs may also be digitized using a scanner, or images may be obtained from stock photography databases. With the advent of computers, graphics tablets, and digital cameras, the term image editing encompasses everything that can be done to a photo, whether in a darkroom or on a computer. Photo manipulation is often much more explicit than subtle alterations to color balance or contrast and may involve overlaying a head onto a different body or changing a sign’s text, for example. Image editing software can be used to apply effects and warp an image until the desired result is achieved.(

more attempts for apophysis

Vlatko Ceric MOCA Week 6

Vlatko Ceric is an abstract artist from Zagreb, Croatia who specializes in computer modeling. His genre is classified as "software art" or "algorithmic art" because the art is generated from computer algorithms that he writes himself to create the images.

I have clearly come to love abstract even more with this class.

Ceric says he is inspired by Brancusi, Klee, Mondrian, Vasarely and de Stael. But, he writes, "I believe that computer art has to find its own character and form, rather than copying traditional art styles. In my work I am looking for my own style through extensive experimenting with form and manipulation of colours, and for that purpose I use the computer as a powerful tool and a partner in the creative process."

Zeynep Baskurt MOCA Week 5

"I am from Turkey, and these photos contain two cosmos, brain and heart. I mixed some photos together to create these works via collage."
he considers his photography street photography and any and everything is his influence once he opens up his eyes he gets visions from it. Many of his pictures are of everyday living and people doing there daily activities.

Tim's grappas

Theses are my grappas


I chose to use paint option to save them on.
  Blue on White

Delayed Trace

Blue Random

Monday, July 9, 2012


The first two paintings started out as the original photo of Michelle Obama transitioning to the last photo that was flattened on top of that of Barack Obama.

Artist for week 5
Dave Acton
A self taught artist who is currently working with the computer as the medium for his work using Twisted Brush software. Dave has also done art in watercolour, oil and woodcarving, and dabbled a little in poetry.
Vase and Oranges"


"White Pines of Galetta"
Art has always been part of my life and is a natural endeavour for me. I love working with my hands and also the aesthetics of trying to impart the sense of empathy in what I see and enjoy around me.
I am self-taught and tend to get involved with an art media for 4 to 5 years and then move on to another. In this regard, I have spent years in each of the areas of photography, watercolours, oils, carving and now I am just getting into digital art. I also have dabbled a little in poetry and see it as an extension of a painter's brush.
My journey into digital art is one of trying to use it in a way that closely resembles the natural media of watercolours, oils etc and endeavouring to produce one off printed canvases.
I generally prefer figurative type painting but as you can see my work tends to reflect a pretty eclectic interest. I enjoy the outdoors and cross country-skiing in winter and kayaking and gardening in summer. I mention this as it so influences the subject of my art. A little taste of this is illustrated here. ON EARLY MORNINGOn an Early Morning.
Until now I have had a section in this website on my kayaking travels. This can now be found at

This is my Line Rider video

Sunday, July 8, 2012

This is my apophysis for week 3, it took me a while to get but once I got it i was trying some different styles
My fotogthing name is Steph3gee, I'm not sure if I posted this to my blog

Artist for week 6


Brummbaer (born August 18, 1945) is a German digital artist who has done work as an art director, designer, graphic artist, and 3D modeler. As an actor he has appeared in various German TV movies, and also produced and directed. In the latter part of his career he became focused on computer graphics, and has since created several short computer-generated animations like the one he has on his moca artist website and have done visual effects for movies.

His Tralfmadorian Autopsy video is located on the moca artist page and on youtube.

I love the artistic transformation and dimension of this artist in this video and the use of his colors also.


Charles Csuri

In the era of the punch-card computer Charles Csuri turned from a successful career as a modernist painter to the improbable potential of digital art. That was in 1964. Now at the age of 83, Csuri is recognized as one of the great teachers, researchers and pioneers of computer art. He is today professor emeritus at Ohio State University, where he taught and headed up its digital art program for many years. He is one of the fathers of programmed and algorithmic art, of 3D still art and animation, of virtual reality, and his work has influenced such fields as flight simulation, magnetic resonance imaging, game design and more. His students populate many digital animation companies including Pixar, Industrial Light and Magic, and Silicon Graphics, and his own art and research have been celebrated worldwide in many shows and publications. Included on his MOCA page is a short and almost a random sampling of twelve still images by the artist. Some works are algorithmic and fractal-like, one ("Fear") includes hand drawing, and all were drawn in whole or in part by software code of the artist's devising.
I like the scribbling technique he uses to produce some of his art by hand drawing then using software to bring out his techniques. His work is very creative, unique and illuminating to me.
                                 A Happy Time

Find more of this artist work at:

Friday, July 6, 2012

Most of you missed the week 2 assignment, The Painting Machine...

Please check it out again...

fotothing name

I'm not sure if i had posted in beginning my fotothing name though its last minute but its tmpeters69..I actually have been posting to it.

line rider by Tim

Thursday, July 5, 2012

Class ends in a week....

Hi Everyone,

Just a reminder that the last day of this class is Friday, July 13th.  All work needs to be submitted by then.  Please take some time to review the week by week list of expectations linked in the upper right hand side of the blog.  Although it shows 8 weeks, we need to finish everything at the end of the 6th week.

I just called the ADP office and found out the deadline for withdrawals and incompletes is Tomorrow, July 6th.

The center of gravity for your grade is your creative work.  Each of the projects is designed to be a springboard for creative exploration on your part.  I need to see evidence that you are creatively interacting and having fun with a particular mode that week highlights.  Time is getting short.  I haven't seen anyone work with the week 3 project, "Scripts and Digital Painting" yet.  I only have 1 student out of 5 that has posted to fotothing.  There is a daily maximum for the free version.

From the rubric and the syllabus...

Academic Expectations:

Post at least twice a week to the class blog. Care about the quality as well as quantity of your creative work, help and collaborate with others in the class, communicate openly with me…. Do your best. Your portfolio posted to Fotothing will be the tangible evidence of your progress in the medium but your overall contributions will play a role in determining your grade as well. Don't wait until near the end, then try to get your work done in a rush... that's like skipping class all semester. A minimum of 50 projects posted to your fotothing account is suggested. You may keep working on earlier assignments until the end. You may replace earlier work with newer work you like better. Your final grade is based on "The Big Picture", that is, how well you have tried to understand the assignment and worked to create pieces reflecting the spirit of the task at hand, your progress in the medium, your contributions through posting comments on other's work on the class blog as well as on fotothing. Effort counts! Qualtity as well as quantity count

If you feel that you won't be completing enough work to pass the class, do withdraw before the deadline rather than take a failing grade.

Wishing everyone the best.


Here is a first attempt of my line rider

Monday, July 2, 2012

Artist for week 5

Christel Dall

This is a re-installation of an exhibit previously available at MOCA but now re-sequenced with a new image added. This re-installation seems advisable because it gives the artist a major presence on the web that is not otherwise available.

Christel Dall originally wrote, "I am a 'compulsive photographer', working as a photojournalist for a small daily newspaper in Denmark. I have recently begun exploring the realm of digital art, after having digitally enhanced my photos for several years. I work with advertising too, and sell the odd print once in a while. I was a hobby photographer for more than ten years before I turned pro, and I am self-taught both as a writer and photographer. Born 1965, I am a single mother of a boy aged 5. I studied philosophy for six years and later multimedia design, but dropped out. I worked as a nursery gardener, cleaner and department store decorator. Generally I don´t like talking about myself. I´m not very interesting. I pour a lot of emotions into my pictures, but ultimately the viewer adds his own content. 'We don´t see things as they are - we see them as we are.' (The Talmud) Besides photography, I love to work with typography and to incorporate words as compositional elements in pictures. I can be everything from minimalist to surrealist depending on where the whim takes me. Adobe Photoshop is my preferred tool."

The images here are cries of communication: letters, missives, messages from the heart. This is as close as graphics gets to autobiography.
I like the colors and the fact that this picture looks original from way back in the early 40's and 50's with an old school look.

                                     Your Junk - My Treasure

Sunday, July 1, 2012


Street Scenes
Carol Caputo
Above Water

Carol Caputo is a New York "street" artist who attended the School of Visual Arts in New York and has been a graphic designer and art director for many years. She roams New York with camera and rubbing pad, crayon and sketchbook recording her impressions. Back in her studio, these images (or parts of them) are then collaged and overlayed in Photoshop. Her method and style are unique.

She writes, "The street provides me with everything I need to create my drawings and paintings. Assorted images emerge and become a database that is stored in my subconscious. I roam the cityscape picking up speed and energy from the crowds of people rushing around me. Visual stimulation is unique to every neighborhood; I use this to create variety in my work. With my camera and sketchbooks I turn my impassive surroundings into fluid abstractions. I have an intimate relationship with my environment. I see it, I touch it, and I use it. Building facades, discarded furniture, plastic containers evolve into a flowing arena of delicate pen lines and rich moving colors. These raw impressions, anonymous textures and organic shapes add lush tones, patterns and rhythms that resonate from the urban landscape. This process of reinventing and rediscovery is the core of my work."
What I personally like about this artist is that she originally sketches her work and then creates within the computer aspect of photoshop.

Week 4 Moca Artist

Shawn Paula O'Brian

Shawn Paula O'Brian resides in Southern California USA and she is a traditional and digital artist, working exclusivley digital now and for the last 16 years. Below is some of ther work.

This photo is called Neon Koi, it is the winner of Pisces Dream Challenge.

Tuesday, June 26, 2012

Tim's fractal

Phoenix Julia is my fractal with density of 8 inside and transfer fucntion is log.

outside density is 9 with transfer function of cube

My Fractal

This fractal is stemmed from Newton with added color density at 18 and transfer fucntion of linear.


Attempts for fractals:
This one one stemmed from "orbit traps."  I added colors and shape to it.

Artist week 4

Ian Clemmer

Ian Clemmer was born in Seattle but spent the last decade of his life in Germany. He graduated with a BA degree in digital art and media production from Darmstadt University of Applied Sciences in Darmstadt, Germany, in 2010, and has worked for Pixomondo, a motion graphics company, and the Sony Corporation. He currently lives in Venice, CA. He is both a professional photographer and a motion graphics artist, and a programmer and developer of 3D software that creates complex motion graphic effects. He calls his results visual music or "viusic"--a concept inspired by computer graphics pioneer John Whitney. "If harmony is audible, why not visible?" Clemmer asks. His work aspires to Digital Harmony.

Videos of his work can be found as listed:

Ian Clemmer on his L'Oreal Pitch:

“I had the chance of designing a pitch for L'Oreal when I was working for the Spatial Harmonics Group. The director's wish was for a hybrid between fluid, fabric and gas, a spectacular piece of fluid animation. I created this gasesous fluid fabric with 3d Studio Max, FumeFX and Krakatoa, compositing in AfterEffects. This is what I came up with and apparently I nailed it on the spot :)”


                                                 An early electric sheep
About Scott Draves
Scott Draves a.k.a. Spot is a visual and software artist living in New York City. Draves is best known as the creator of the Electric Sheep, a continually evolving abstract animation with over 450,000 participants.
He created the original Flame algorithm in 1991, the Bomb visual-musical instrument in 1995, and the Electric Sheep in 1999. Draves' software artworks are released as open source and have been used for two decades by many other artists and designers in their own work. Most recently, Draves created Generation 243, a commissioned piece for the Gates Center for Computer Science at Carnegie Mellon University. Other works in clude Clade 1, a rare true high-definition video artwork that runs a 26-minute loop. Dreams in High Fidelity, a moving painting that runs infinitely, is installed in the lobby of Google's headquarters, and has been acquired by corporate and residential collections nationally.
Draves' award-winning work is permanently hosted on, and has appeared in Wired and Discover magazines, as an official skin for Google Chrome, as the graphic identity for Siggraph 2008, the Prix Ars Electronica 1993, the O'Reilly Emerging Technology Conference, and on the main dance-floor at the Sonar festival in Barcelona.
When not working as a full-time artist, Draves has worked for a series of technology start-ups. First was the fabless microprocessor design company Transmeta, made famous by Linus Torvalds. Later came FastForward Networks, which was acquired by Inktomi, then the PDI/Dreamworks R&D Department, which earned him a feature film credit for Shrek 2. Draves is now an engineer in the mapping division at Google Inc.
Spot started VJing at underground parties in the early 90s and still performs live. In 2004 he published SPOTWORKS a DVD of visual music which has sold more than 4000 copies.
In 1990 he received a BS in Mathematics from Brown University and in 1997 a PhD from the School of Computer Science at Carnegie Mellon University for a thesis on metaprogramming for media processing.